This started as a 3ds max and After Effect demonstration to my digital effects class at Indiana University's School of Informatics, then turned into a basement promo.
Its been a while since I've posted... production around here has increased significantly :) In between dinner, playing Half Life 2 and sleep, I've been working on an update to our show reel. Besides my fascination with Half Life 2's Physics, I admire Valve's blend of mechanical and organic character design.
Being inspired drove me to the following sketch and animation. We've always seen the basement dwellers as a rowdy group of animated heathens, but we wanted to design a ring leader.